The tile-to-rows algorithm for packing drawings of connected components.
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#include <ogdf/packing/TileToRowsCCPacker.h>
The tile-to-rows algorithm for packing drawings of connected components.
Definition at line 40 of file TileToRowsCCPacker.h.
◆ TileToRowsCCPacker()
ogdf::TileToRowsCCPacker::TileToRowsCCPacker |
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◆ ~TileToRowsCCPacker()
virtual ogdf::TileToRowsCCPacker::~TileToRowsCCPacker |
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inlinevirtual |
◆ call() [1/2]
Arranges the rectangles given by box
.
The algorithm call takes an input an array box
of rectangles with real coordinates and computes in offset
the offset to (0,0) of each rectangle in the layout.
- Parameters
-
box | is the array of input rectangles. |
offset | is assigned the offset of each rectangle to the origin (0,0). The offset of a rectangle is its lower left point in the layout. |
pageRatio | is the desired page ratio (width / height) of the resulting layout. |
Implements ogdf::CCLayoutPackModule.
◆ call() [2/2]
Arranges the rectangles given by box
.
The algorithm call takes an input an array box
of rectangles with real coordinates and computes in offset
the offset to (0,0) of each rectangle in the layout.
- Parameters
-
box | is the array of input rectangles. |
offset | is assigned the offset of each rectangle to the origin (0,0). The offset of a rectangle is its lower left point in the layout. |
pageRatio | is the desired page ratio (width / height) of the resulting layout. |
Implements ogdf::CCLayoutPackModule.
◆ callGeneric()
◆ findBestRow()
The documentation for this class was generated from the following file: