Interface for computing a good / optimal vertex position. More...
#include <ogdf/geometric/RandomVertexPosition.h>
Public Member Functions | |
RandomVertexPosition () | |
~RandomVertexPosition () | |
DPoint | call (GraphAttributes &GA, node v) |
computes a good position for the vertex v with respect to GA | |
Public Member Functions inherited from ogdf::VertexPositionModule | |
VertexPositionModule () | |
~VertexPositionModule () | |
DPoint | operator() (GraphAttributes &GA, node v) |
computes a good position for the vertex v with respect to GA | |
void | setBoundingBox (double x_min, double y_min, double x_max, double y_max) |
Vertex has to be moved within the given bound. | |
Additional Inherited Members | |
Protected Attributes inherited from ogdf::VertexPositionModule | |
double | m_x_max = 1 |
double | m_x_min = 0 |
double | m_y_max = 1 |
double | m_y_min = 0 |
Interface for computing a good / optimal vertex position.
Definition at line 41 of file RandomVertexPosition.h.
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inline |
Definition at line 44 of file RandomVertexPosition.h.
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inline |
Definition at line 46 of file RandomVertexPosition.h.
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virtual |
computes a good position for the vertex v
with respect to GA
Implements ogdf::VertexPositionModule.